![]() Chapter 7: Argynvostholt: Tells about the mansion that houses the revenants of the fallen Order of the Silver Dragon.Chapter 6: Old Bonegrinder: Tells about areas of this Night Hag infested windmill.Chapter 5: The Town of Vallaki: Tells about the areas of Vallaki.Chapter 4: Castle Ravenloft: Tells about the areas of Castle Ravenloft.Chapter 3: The Village of Barovia: Tells about the areas of the village of Barovia. ![]() Chapter 2: The Lands of Barovia: Gives the lay of the land and the effects on magic.Chapter 1: Into the Mists: Covers Strahd's backstory and gives instructions for the Tarokka reading and provides possible adventure hooks.The location of three essential magic items ( Tome of Strahd, Sunsword, and the Holy Symbol of Ravenkind), the identity of an NPC ally, and the location of Strahd himself are determined by a reading from the Tarokka Deck. Curse of Strahd is a fairly free-form adventure where the characters are drawn into Barovia and must defeat Strahd to escape.
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